SCHAR: Blue Shield Alliance

Indie Game Magazine Talks with Nick Puleo

Shameless self promotion.  I was interviewed on IndieGameMag.com for Blue Shield Alliance.  I chatted up the game, talking about some new features and how the gameplay works.  There’s also a handful of new screenshots.

IGM: One thing has to be said, another twin-stick shooter on XBLIG?! Kidding aside, what makes SCHAR different to the rest of the entries in the genre?

NP: Hey, at least I didn’t use Avatars! Twin-stick shooters may be very prevalent on the service, but there’s a good reason for that. That style of game is one of the easiest to pick up and play. That said, I think while our game is easy to pick up and play, it’s also difficult to master.

At its core Blue Shield Alliance is about the strategy of maximizing your salvage collected from a mission by working together to defend and repair generators protecting planets. Salvage is the game’s currency or experience used to upgrade your ships. This does two things. It encourages players to work together to protect a common goal, but it also forces them to fall into defined roles for collecting the salvage and protecting each other. Think of it as a hybrid between Smash TVs arcade style gameplay and Unreal Tournament’s domination mode where you need to hold areas for points.

You can read the full interview right here.

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